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133 Game Reviews

42 w/ Responses

There's something really, really wrong with the controls. At least with the keyboard ones... I can't land a single hit because of that. Also, the ladders are really annoying. Has potential, but it's basically unplayable at the moment...

It's a nice game. Beating it with all of the classes was fun. I like the vibes and stuff, but the dungeon is far too short to get the hp and arcane achievements, as they now require some really extreme RNG to pull off (especially the latter). I've played a few dozens of runs and I've only just unlocked the health one but not the arcane. And steel shield is waay too durable.
Also, do 'coming soon' achievements foreshadow some more updates, or is it the final thing already?

LeviRamirez responds:

There are large updates planned for the future, yes! The next update should fix the issues you have with the length of the dungeons :)

Glad you liked it tho! Hope you're looking forward to the updates!

Looks nice, but could use some polish.
Like, the menus should close upon choosing an attack, so that we could see the stuff happen.
But, given that it was a jam game, then it's pretty cool ^.^
I'd just like to see a post-jam build, because it has potential

Nice ^.^
The rewind timer mechanic seems kinda redundant, though. There could be some cool level designs with the timer being forced upon the player in certain places, but right now you can just jump over the panels and don't even start the timer, which seems more efficient (unless the timer not being forced is a bug and not a feature ^.^')
I've got 10/15 gears and I think that if I'd revisited the non-demo game, I'd go for all of them, because it was pretty fun and challenging, plus, the graphics are cool

JR01Games responds:

We had a few game modes in mind that would take more advantage of the Rewinds mechanic instead of it just being a reset tool, but the time restraints for the Jam only got us to make the one mode.

The timer is suppose to start when you start moving at the start of the level, the not starting part is a bug on me for added the different control inputs last minute. 😅 This should be fixed now.


And thanks for the review and for playing! I probably wont pick up on this project for a while, but it would be a dream to make it a full game. If you do go back to for the coins, I may have a little completion bonus.

I'll just say the graphics are really, really nice.
I hate to be that person, but some of the designs remind me of various McMillen games ^.^'

nulledwine responds:

Yeah, I got a lot of inspiration from his stuff. Hopefully not too much of a copy haha

Went straight for hard mode and finished it with 60 death count :P
Cool game, well executed. Really pretty, satisfying and just fun to play.
Also, it would be hella cool if CIA was actually pitting overpowered orphans against each other instead of doing their typical stuff...

RatThing responds:

Hell yeah, nice work! Probably right about the CIA :P

That's a really nice short game :P
I had 300300 point on the final song on my second try ^.^
Lots of rhythm games fail to make you feel the flow, but this game does it almost perfectly. The graphics and premise are nice, too.
Some extras or more levels would be nice, though, but it's still very good and deserving a five as it is

Really nice graphics, really poor gameplay. Feels like there's a lot of stuff, but mostly unfinished

youtube.com/channel/UCRBoR9mgKVmyP46NEHMlKpQ

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