Ok, so first, the art is just GORGEOUS.
But some sprites look like they were made for a game with a totally different resolution and it looks weird (the fires and the key for example). There's some polishing to do, like adding a death sound, because you can't really feel getting impaled on the spikes. But still, there's some potential, so I'm waiting for the next worlds ^.^
And then, there's this semantic thingy... You can't just slap the words 'souls-like' for your game to actually be a soulslike. It's misleading and there aren't many similarities.